

The fact that even the normal races are started with cool camera angles and/or graphic effects doesn't change this situation either. The end effect is that users will fight their way to the top of a dull list of the most wanted drivers of the city. While the first Most Wanted had a cliché and predictable, but at least interesting storyline, the new iteration merely trundles users from one racing event to another.Įven the elementary Most Wanted races are presented in a relatively lifeless manner despite the brilliant visuals. However, the biggest area of criticism in practice turned out to be the single player campaign. On top of this, there is also an atmospheric change between night and day, which dynamically changes the lighting conditions of the various scenes. In many locations the attention to detail becomes abundantly obvious. Tightly bunched together skyscrapers lead to high speed motorways and idyllic suburbs. The cities which are reminiscent of US metropolitan areas are visually satisfying with a high degree of diversity. On the subject of fun: Criterion has clearly made an effort when it comes to the development of the gaming confines. With the speakers or headphones turned up to a high volume, the game could be twice as much fun. Combined with the potent motor sounds, this results in a perfect sound experience. The driving soundtrack contains songs from popular artists such as Muse, The Who, Green Day, Skrillex and The Chemical Brothers. EA and Criterion have opted for a colorful mixture of different genres as could be expected. The audio backdrop doesn't do the opulent graphics an injustice by any means - quite the opposite.
